Our faculty are engaged in scholarship and teaching in Game Development, Computer Science, and Design. Highlights specific to games include:
Evans Professor Mario Lopez serves as the Principle Investigator for the Kids Play Math project which uses educational math games for preschoolers to improve access for economically disadvantaged children as part of the Head Start program.
Professor Scott Leutenegger is a National Science Foundation Career Award recipient whose collaborative work with Professor Fajardo has resulted in significant funding of K12 games education grants directly enabling the training of scores of Denver Metro teaches as well as impacting thousands of high school students as part of the P4Games project.
Associate Professor Rafael Fajardo has been named a “Top 50 Designer” by International Design Magazine as a result of his works and papers that helped create the field of Games For Change, as well as serving as principle or co-investigator for many K12 education grants from the National Science Foundation and the Colorado Council For the Arts.
Associate Professor Chris GauthierDickey‘s research in network support for games has resulted in his recently serving as Program Committee Chair of NETGAMES 2013 conference.
Assistant Professor Nathan Sturtevant is a top artificial intelligence researcher whose game development achievements include designing the path-finding algorithm for Dragon Age I and Dragon Age II, creating the game Dome Wars, and creating the iOS math puzzle game Rith.
Lecturer Bill Depper‘s creative work explores text/image relationships found within digital media and expressed through interactive works, experimental video pieces and computer-based animation.
Lecturer Jeff Edgington‘s research using games to teach college level programming has been published in SIGCSE and other computer science education venues.
Computer Science – Game Development
Emergent Digital Practices Faculty